Format(s) Game VR, CGI, Live action, Cinematic VR
Okio Studio (France)
Synopsis: Where has the sun gone? Three days after the shock, SETH, LYN and a handful of survivors of all ages and walks of life are trying to understand what has happened to the world. Having found refuge in a high altitude mountain hotel, they’ve organized to survive. Gone is the snow, the mountain ridge, everything is now a black carbon wasteland, plunged in total darkness. Until points of light appear on the horizon. But these may not be good news at all. Concept: Create fright with light – such is Lights VR’s objective. You’ll be immersed in darkness, in a world populated by fierce luminous creatures you know nothing about. You will have several opportunities to make decisions that will impact the characters’ reactions, thus offering a more personal experience. In this world, the journey is as important as its destination because the answers to your questions will be tough to swallow.
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