Pitched on : 02/10/2017 14:30-15:15
Genre(s) Game
Langue(s) French
Format(s) Room-scale experience, Cinematic VR, CGI
Producer(s)
La Générale de Production (France)
Short description
SPOONS is an interactive experience in virtual reality set in the surrealist pop world of illustrator Nicolas Barrome. e immersive experience of his strange world is highly subjective. It is a startling journey through an environment characterized by its disproportion and symbolism. The viewer is invited to explore its di erent facets through two simple processes providing di erent points of view: the modi cation of axes of symmetry and scale.
Expectations
International funders Start of project promotion
How innovative is the project
The visual esthetics of SPOONS are mainly distinguished by the adoption of graphic codes of hand-drawn illustration in a 3D environment: patterns, penciled e ects, irregular contours and shapes drawn with lines. Most of the worlds are packed with details and objects of various sizes. e island structure means that a very speci c production process is required to create these components. e changes in scale mean that the same island can be seen as either a snowball or a vast monument. So each world is designed with an eye to all these potential scales and viewpoints.
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